The game server is not open to players yet. This is what was built between September 24 and 28, 2026, not a list of things you can play today.
Farming
- Trees and fruit trees can be grown, and so can bushes and hops.
- Compost can be made in the allotment compost bins.
- Gardeners will look after a patch for a payment.
- Tool leprechauns can note your produce.
- New farming areas: the Farming Guild, Prifddinas, Civitas illa Fortis and Harmony Island farms, plus the special patches.
- Crops grow on five-minute farming ticks.
Hunter
- Net traps and deadfalls.
- Butterfly and impling netting, and looting caught implings.
- Falconry.
- Bird houses on Fossil Island.
- Box-trapping embertailed jerboas.
Thieving
Thieving is not finished. Some leftovers are still being worked on.
- Every thievable stall, with stall owners and guards watching them.
- Thievable chests, pickable doors, and the wall safes in the Rogues' Den.
- The Rogues' Den maze, rogue equipment, its one-way grills and the gear door.
- Blackjack knock-outs in Pollnivneach.
- Pyramid Plunder, the Pharaoh's sceptre and Simon Templeton.
- Stealing artefacts, with the Port Piscarilius guard patrol routes, and stealing valuables.
- The Sorceress's Garden.
- Civitas urchins, and Rocky, the Thieving pet.
- Market guards and the jail in Port Roberts.
Magic
- Arceuus Demonbane spells, Grasp spells and Dark Lure.
- The ancient sceptre's bonus now applies to every element.
Construction
Added on September 24.
- Rooms can be removed.
- Larders, shelves, tool racks, barrels and sinks work.
Townsfolk
Zaff, Aleck, Grace, Mac, Otto, Perdu, the Apothecary and two general stores behave as they do in Old School.
Rare drops and kill counts
Built, and not yet tested in a game client.
- The server now keeps a record of every rare drop from monsters and reward chests, with the kill count or chest open count at the time. Clue scrolls, caskets, common stackable supplies and long bones are left out. These records are what will fill in rare drops on player profiles once the game opens.
- Reward chests covered: the Brimstone chest, the crystal chest, the elven crystal chest, the grubby chest, Larran's big and small chests, the Moon chest, the muddy chest, the zombie pirate locker, and the frozen cache. The frozen cache has no open count.
- Kree'arra now keeps its own kill count. It was not counting before.
- General Graardor, Commander Zilyana and K'ril Tsutsaroth got back their proper aggression range and death animation.
- Spiritual mages, rangers and warriors in the God Wars Dungeon count toward the boss room door kill counts again.
- The Deranged archaeologist now has a kill count.
- Amoxliatl's collection log shows the same kill count the boss keeps.
- Awakened Vardorvis kills go on their own awakened kill count, and rare drops from that fight record the awakened count. The normal Vardorvis count is unchanged.
Reports
Bug reports sent from the in-game Report button now go to a staff-only Discord forum.
Still planned
Choosing an XP rate on first login now has a design. It is still planned, not built.